Sprite

Sprites are all various types of in-game objects in Pekka kana 2 that player can interact with. There are 5 types of sprites:
 * 1) Character sprite: Friends, Enemies and player character.
 * 2) Bonus item sprite: Sprite is a collectable item which can give points, new items, new weapons or change player character.
 * 3) Ammo sprite: Object works as a shot or an attack, and takes damage to enemies of the mother sprite. This type of sprite is puprosed for doodle attacks and egg attacks.
 * 4) Teleport sprite: Sprite works as portal to another place where is the same type of this sprite.
 * 5) Background sprite: A decoration for level, it doesnt do anything besides making level look better. There is an option in game graphics menu to turn them off.

Resources needed for each sprite
Sprite is a total of 3 elements:
 * .spr file - Main program.
 * .bmp file - A picture file with all figures of animations for the sprite. It needs to be with pekka kana 2 color palette. Max size is 640x480 pixels. If the size will be bigger, or changed during saving progress, sprite will be glitched.
 * .wav file - Needs to be with 8 bit mono. Its the sound file. Each sprite can have max of 5 various sounds: for being damaged, for being killed, for each of 2 attacks and one sound which is produced randomly.

Sprite editor
Description needed.